Game School Project

Dungeon Crawler

A project I did at school together with 4 programmers and 7 artists.
The project was done in a relatively short time span of 14 working days.

I’ve worked closely with Mark Derks on designing the Artificial Intelligence of the Enemies which was our main selling point for this game.

This project was build in a custom engine that was created by our fellow student Leroy Sikkes.

Dungeon Crawler was showcased at Indigo 2011

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